Moto Racer Advance
Moto Racer Advance
Año: 2002
Género: Racing
Desarrollador: Delphine Software International
Editor: Ubi Soft Entertainment Software
Bikes have different statistics based on maximum speed, acceleration, brakes and grip. Some of the available locations include California, England, Kenya, Moscow and San Francisco. GP tracks have a set number of laps and an amount of opponents needs to be passed before reaching the finish line. It puts the focus on using brakes effectively to go through corners in a fluent manner. The off-road terrain tracks in the Cross mode are similar in concept, but demands mastery of power sliding to pass corners. They also have bumps and rougher terrain. The traffic style is a mix with both types of terrain, but introduces AI-controlled traffic that needs to be dodged. Signs above the racer show upcoming corners with a different color based on the sharpness and they also warn for obstacles. While racing a nitro is available to do a wheelie and gain more speed. It can be depleted, but regenerates over time. The top of the screen holds the time and shows a horizontal bar with the positions of all riders.